[Mesa-dev] [PATCH] mesa: Convert colors if span ChanType and renderbuffer data type don't match
Brian Paul
brian.e.paul at gmail.com
Tue Jan 31 18:05:05 PST 2012
On Tue, Jan 31, 2012 at 4:47 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> This is a partial revert of f9874fe. It turns out that the types
> don't always match. Specifically, this can happen when doing
> glCopyPixels from a float FBO to a RGBA8 FBO.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429
> ---
> src/mesa/swrast/s_span.c | 19 +++++++++++++++----
> 1 files changed, 15 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
> index 28f2f3d..422d86c 100644
> --- a/src/mesa/swrast/s_span.c
> +++ b/src/mesa/swrast/s_span.c
> @@ -1321,12 +1321,23 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
> if (rb) {
> GLchan rgbaSave[MAX_WIDTH][4];
>
> - if (span->array->ChanType == GL_UNSIGNED_BYTE) {
> - span->array->rgba = span->array->rgba8;
> + GLenum datatype;
> + GLuint comps;
> +
> + _mesa_format_to_type_and_comps(rb->Format, &datatype, &comps);
> +
> + /* set span->array->rgba to colors for render buffer's datatype */
> + if (datatype != span->array->ChanType) {
> + convert_color_type(span, datatype, 0);
> }
> else {
> - span->array->rgba = (void *)
> - span->array->attribs[FRAG_ATTRIB_COL0];
> + if (span->array->ChanType == GL_UNSIGNED_BYTE) {
> + span->array->rgba = span->array->rgba8;
> + }
> + else {
> + span->array->rgba = (void *)
> + span->array->attribs[FRAG_ATTRIB_COL0];
> + }
> }
>
> if (!multiFragOutputs && numBuffers > 1) {
LGTM. Reviewed-by: Brian Paul <brianp at vmware.com>
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