[Mesa-dev] [PATCH 1/3] glsl: Check for zero vectors in ir_binop_dot
Matt Turner
mattst88 at gmail.com
Tue Jun 5 20:52:40 CEST 2012
---
src/glsl/opt_algebraic.cpp | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index cade961..1567ecd 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -305,6 +305,13 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
break;
+ case ir_binop_dot:
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return ir_constant::zero(mem_ctx, ir->type);
+ }
+ break;
+
case ir_binop_logic_and:
/* FINISHME: Also simplify (a && a) to (a). */
if (is_vec_one(op_const[0])) {
--
1.7.3.4
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