[Mesa-dev] [PATCH 2/3] glsl: Add is_basis function

Matt Turner mattst88 at gmail.com
Tue Jun 5 20:52:41 CEST 2012


Determines whether it's a basis vector, i.e., a vector with one element
equal to 1 and all other elements equal to 0.
---
 src/glsl/ir.cpp |   48 ++++++++++++++++++++++++++++++++++++++++++++++++
 src/glsl/ir.h   |   26 ++++++++++++++++++++++----
 2 files changed, 70 insertions(+), 4 deletions(-)

diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 970d8f3..8277170 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -46,6 +46,11 @@ bool ir_rvalue::is_negative_one() const
    return false;
 }
 
+bool ir_rvalue::is_basis() const
+{
+   return false;
+}
+
 /**
  * Modify the swizzle make to move one component to another
  *
@@ -1117,6 +1122,49 @@ ir_constant::is_negative_one() const
    return true;
 }
 
+bool
+ir_constant::is_basis() const
+{
+   if (!this->type->is_scalar() && !this->type->is_vector())
+      return false;
+
+   if (this->type->is_boolean())
+      return false;
+
+   unsigned ones = 0;
+   for (unsigned c = 0; c < this->type->vector_elements; c++) {
+      switch (this->type->base_type) {
+      case GLSL_TYPE_FLOAT:
+	 if (this->value.f[c] == 1.0)
+	    ones++;
+	 else if (this->value.f[c] != 0.0)
+	    return false;
+	 break;
+      case GLSL_TYPE_INT:
+	 if (this->value.i[c] == 1)
+	    ones++;
+	 else if (this->value.i[c] != 0)
+	    return false;
+	 break;
+      case GLSL_TYPE_UINT:
+	 if (int(this->value.u[c]) == 1)
+	    ones++;
+	 else if (int(this->value.u[c]) != 0)
+	    return false;
+	 break;
+      default:
+	 /* The only other base types are structures, arrays, samplers, and
+	  * booleans.  Samplers cannot be constants, and the others should
+	  * have been filtered out above.
+	  */
+	 assert(!"Should not get here.");
+	 return false;
+      }
+   }
+
+   return ones == 1;
+}
+
 ir_loop::ir_loop()
 {
    this->ir_type = ir_type_loop;
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 9c7961a..e55c3af 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -191,7 +191,8 @@ public:
     * for vector and scalar types that have all elements set to the value
     * zero (or \c false for booleans).
     *
-    * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one
+    * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one,
+    *     ir_constant::is_basis
     */
    virtual bool is_zero() const;
 
@@ -203,7 +204,8 @@ public:
     * for vector and scalar types that have all elements set to the value
     * one (or \c true for booleans).
     *
-    * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one
+    * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one,
+    *     ir_constant::is_basis
     */
    virtual bool is_one() const;
 
@@ -213,12 +215,27 @@ public:
     * The base implementation of this function always returns \c false.  The
     * \c ir_constant class over-rides this function to return \c true \b only
     * for vector and scalar types that have all elements set to the value
-    * negative one.  For boolean times, the result is always \c false.
+    * negative one.  For boolean types, the result is always \c false.
     *
     * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one
+    *     ir_constant::is_basis
     */
    virtual bool is_negative_one() const;
 
+   /**
+    * Determine if an r-value is a basis vector
+    *
+    * The base implementation of this function always returns \c false.  The
+    * \c ir_constant class over-rides this function to return \c true \b only
+    * for vector and scalar types that have one element set to the value one,
+    * and the other elements set to the value zero.  For boolean types, the
+    * result is always \c false.
+    *
+    * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one,
+    *     is_constant::is_negative_one
+    */
+   virtual bool is_basis() const;
+
 
    /**
     * Return a generic value of error_type.
@@ -1729,13 +1746,14 @@ public:
     * Determine whether a constant has the same value as another constant
     *
     * \sa ir_constant::is_zero, ir_constant::is_one,
-    * ir_constant::is_negative_one
+    * ir_constant::is_negative_one, ir_constant::is_basis
     */
    bool has_value(const ir_constant *) const;
 
    virtual bool is_zero() const;
    virtual bool is_one() const;
    virtual bool is_negative_one() const;
+   virtual bool is_basis() const;
 
    /**
     * Value of the constant.
-- 
1.7.3.4



More information about the mesa-dev mailing list