[Mesa-dev] [PATCH 14/21] mesa/program: Use sampler object state if present

Pauli Nieminen pauli.nieminen at linux.intel.com
Sun Jun 10 23:59:35 PDT 2012


CompareFailValue is part of Sampler state that needs to be read from
bound sampler object if present.

Signed-off-by: Pauli Nieminen <pauli.nieminen at linux.intel.com>
---
 src/mesa/program/prog_statevars.c |    5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 98ab9d0..7ab5773 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -36,6 +36,7 @@
 #include "main/mtypes.h"
 #include "prog_statevars.h"
 #include "prog_parameter.h"
+#include "main/samplerobj.h"
 
 
 /**
@@ -555,11 +556,13 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
             const int unit = (int) state[2];
             const struct gl_texture_object *texObj
                = ctx->Texture.Unit[unit]._Current;
+            const struct gl_sampler_object *samp =
+               _mesa_get_samplerobj(ctx, unit);
             if (texObj) {
                value[0] =
                value[1] =
                value[2] =
-               value[3] = texObj->Sampler.CompareFailValue;
+               value[3] = samp->CompareFailValue;
             }
          }
          return;
-- 
1.7.9.5



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