[Mesa-dev] [PATCH 14/21] mesa/program: Use sampler object state if present

Brian Paul brianp at vmware.com
Mon Jun 11 08:42:07 PDT 2012


On 06/11/2012 12:59 AM, Pauli Nieminen wrote:
> CompareFailValue is part of Sampler state that needs to be read from
> bound sampler object if present.
>
> Signed-off-by: Pauli Nieminen<pauli.nieminen at linux.intel.com>
> ---
>   src/mesa/program/prog_statevars.c |    5 ++++-
>   1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
> index 98ab9d0..7ab5773 100644
> --- a/src/mesa/program/prog_statevars.c
> +++ b/src/mesa/program/prog_statevars.c
> @@ -36,6 +36,7 @@
>   #include "main/mtypes.h"
>   #include "prog_statevars.h"
>   #include "prog_parameter.h"
> +#include "main/samplerobj.h"
>
>
>   /**
> @@ -555,11 +556,13 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
>               const int unit = (int) state[2];
>               const struct gl_texture_object *texObj
>                  = ctx->Texture.Unit[unit]._Current;
> +            const struct gl_sampler_object *samp =
> +               _mesa_get_samplerobj(ctx, unit);
>               if (texObj) {
>                  value[0] =
>                  value[1] =
>                  value[2] =
> -               value[3] = texObj->Sampler.CompareFailValue;
> +               value[3] = samp->CompareFailValue;
>               }
>            }
>            return;

Reviewed-by: Brian Paul <brianp at vmware.com>


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