[Mesa-dev] [PATCH] Save and restore vertex buffer state in util_gen_mipmap.
Stuart Abercrombie
sabercrombie at chromium.org
Fri Jun 29 16:31:24 PDT 2012
Calling glGenerateMipmap could overwrite vertex buffer state, leading to incorrect rendering or crashes depending on the Gallium driver.
This was happening on WebGL Conformance test texture-size.
Before 784dd51198433e5c299da4a7742c68d21d68d1c1 this was covered up by redundant vertex buffer validation.
Reviewed-by: Stéphane Marchesin <marcheu at chromium.org>
---
src/gallium/auxiliary/util/u_gen_mipmap.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 82474cd..2ff1af7 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1556,6 +1556,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_geometry_shader(ctx->cso);
cso_save_viewport(ctx->cso);
cso_save_vertex_elements(ctx->cso);
+ cso_save_vertex_buffers(ctx->cso);
/* bind our state */
cso_set_blend(ctx->cso, &ctx->blend);
@@ -1679,4 +1680,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_viewport(ctx->cso);
cso_restore_vertex_elements(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
+ cso_restore_vertex_buffers(ctx->cso);
}
--
1.7.7.3
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