[Mesa-dev] [PATCH] Save and restore vertex buffer state in util_gen_mipmap.
Marek Olšák
maraeo at gmail.com
Fri Jun 29 18:23:45 PDT 2012
Well spotted, thanks!
Reviewed-by: Marek Olšák <maraeo at gmail.com>
Marek
On Sat, Jun 30, 2012 at 1:31 AM, Stuart Abercrombie
<sabercrombie at chromium.org> wrote:
> Calling glGenerateMipmap could overwrite vertex buffer state, leading to incorrect rendering or crashes depending on the Gallium driver.
>
> This was happening on WebGL Conformance test texture-size.
>
> Before 784dd51198433e5c299da4a7742c68d21d68d1c1 this was covered up by redundant vertex buffer validation.
>
> Reviewed-by: Stéphane Marchesin <marcheu at chromium.org>
> ---
> src/gallium/auxiliary/util/u_gen_mipmap.c | 2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
> index 82474cd..2ff1af7 100644
> --- a/src/gallium/auxiliary/util/u_gen_mipmap.c
> +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
> @@ -1556,6 +1556,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
> cso_save_geometry_shader(ctx->cso);
> cso_save_viewport(ctx->cso);
> cso_save_vertex_elements(ctx->cso);
> + cso_save_vertex_buffers(ctx->cso);
>
> /* bind our state */
> cso_set_blend(ctx->cso, &ctx->blend);
> @@ -1679,4 +1680,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
> cso_restore_viewport(ctx->cso);
> cso_restore_vertex_elements(ctx->cso);
> cso_restore_stream_outputs(ctx->cso);
> + cso_restore_vertex_buffers(ctx->cso);
> }
> --
> 1.7.7.3
>
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