[Mesa-dev] [PATCH 03/12] i965: We always use have GLSL, so always use it for tri clears.

Eric Anholt eric at anholt.net
Tue May 22 10:21:44 PDT 2012


---
 src/mesa/drivers/dri/i965/brw_clear.c |    5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
index 3316351..604a680 100644
--- a/src/mesa/drivers/dri/i965/brw_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_clear.c
@@ -188,10 +188,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
 
    if (tri_mask) {
       debug_mask("tri", tri_mask);
-      if (ctx->Extensions.ARB_fragment_shader)
-	 _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
-      else
-	 _mesa_meta_Clear(&intel->ctx, tri_mask);
+      _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
    }
 }
 
-- 
1.7.10



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