[Mesa-dev] [PATCH 03/12] i965: We always use have GLSL, so always use it for tri clears.
Ian Romanick
idr at freedesktop.org
Tue May 22 11:56:12 PDT 2012
I don't think you meant "always use have" in the commit message. :)
On 05/22/2012 10:21 AM, Eric Anholt wrote:
> ---
> src/mesa/drivers/dri/i965/brw_clear.c | 5 +----
> 1 file changed, 1 insertion(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
> index 3316351..604a680 100644
> --- a/src/mesa/drivers/dri/i965/brw_clear.c
> +++ b/src/mesa/drivers/dri/i965/brw_clear.c
> @@ -188,10 +188,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
>
> if (tri_mask) {
> debug_mask("tri", tri_mask);
> - if (ctx->Extensions.ARB_fragment_shader)
> - _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
> - else
> - _mesa_meta_Clear(&intel->ctx, tri_mask);
> + _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
> }
> }
>
More information about the mesa-dev
mailing list