[Mesa-dev] [PATCH 1/6] mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
Brian Paul
brianp at vmware.com
Mon Nov 12 08:22:55 PST 2012
On 11/11/2012 09:39 AM, Marek Olšák wrote:
> MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures.
>
> NOTE: This is a candidate for the stable branches.
> ---
> src/mesa/drivers/dri/nouveau/nouveau_texture.c | 2 +-
> src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 6 ++--
> src/mesa/main/mtypes.h | 3 +-
> src/mesa/main/teximage.c | 41 +++++++++++++++++++++-
> src/mesa/main/teximage.h | 3 ++
> 5 files changed, 49 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> index 37f7577..288b510 100644
> --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> @@ -369,7 +369,7 @@ get_last_level(struct gl_texture_object *t)
> t->Sampler.MinFilter == GL_LINEAR || !base)
> return t->BaseLevel;
> else
> - return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel);
> + return MIN2(t->BaseLevel + base->MaxNumLevels - 1, t->MaxLevel);
> }
>
> static void
> diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
> index 668ef9f..b0c49ba 100644
> --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
> @@ -270,7 +270,7 @@ static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_text
> minLod = MIN2(minLod, tObj->MaxLevel);
> maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
> maxLod = MIN2(maxLod, tObj->MaxLevel);
> - maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
> + maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod);
> maxLod = MAX2(maxLod, minLod); /* need at least one level */
> }
> break;
> @@ -329,7 +329,7 @@ static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct g
>
> mtBaseLevel =&mt->levels[texObj->BaseLevel - mt->baseLevel];
> firstImage = texObj->Image[0][texObj->BaseLevel];
> - numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
> + numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels);
>
> if (radeon_is_debug_enabled(RADEON_TEXTURE,RADEON_TRACE)) {
> fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
> @@ -378,7 +378,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
> }
>
>
> - numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
> + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels);
>
> t->mt = radeon_miptree_create(rmesa, t->base.Target,
> texImg->TexFormat, texObj->BaseLevel,
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index b99e710..da327aa 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -1203,7 +1203,8 @@ struct gl_texture_image
> GLuint WidthLog2; /**< = log2(Width2) */
> GLuint HeightLog2; /**< = log2(Height2) */
> GLuint DepthLog2; /**< = log2(Depth2) */
> - GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */
> + GLuint MaxNumLevels; /**< = maximum possible number of mipmaps,
> + computed from the dimensions */
Minor nit: the comment should probably read "Maximum possible number
of mipmap levels computed from the dimensions".
"Mipmap" refers the collection of images, not an individual image.
Otherwise, for the series:
Reviewed-by: Brian Paul <brianp at vmware.com>
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