[Mesa-dev] [PATCH 4/5] i965: Share the draw x/y offset masking code between main/blorp and all gens.
Kenneth Graunke
kenneth at whitecape.org
Sat Oct 13 09:13:47 PDT 2012
On 10/12/2012 03:30 PM, Eric Anholt wrote:
> This code is twisty, and the comment before most of the blocks was actually
> giving me the opposite impression from its intention: We want to apply as much
> of our offset as possible through coarse tile-aligned adjustment, since we can
> do so independently per buffer, and apply the minimum we can through
> fine-grained drawing offset x/y, since it has to agree between all buffers.
> ---
> src/mesa/drivers/dri/i965/brw_blorp.h | 4 -
> src/mesa/drivers/dri/i965/brw_context.h | 8 ++
> src/mesa/drivers/dri/i965/brw_misc_state.c | 111 +++++++++++++++++----------
> src/mesa/drivers/dri/i965/gen6_blorp.cpp | 28 +------
> src/mesa/drivers/dri/i965/gen7_blorp.cpp | 5 +-
> src/mesa/drivers/dri/i965/gen7_misc_state.c | 41 ++--------
> 6 files changed, 89 insertions(+), 108 deletions(-)
Thank you for doing this. I had a similar patch to refactor this, but I
had done a lot more refactoring and ended up breaking everything
something awful.
Nice to have these tests fixed.
For the series:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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