[Mesa-dev] Pure OpenGL|ES 1.1 s/w renderer
ilyes.gouta at gmail.com
Wed Oct 24 14:44:23 PDT 2012
I'm rather new to mesa and would like to ask if there is still a pure s/w
rendering path for the OpenGL|ES 1.1 pipeline in mesa; that's not LLVM
based (gallium) but just plain C?
If yes, what's it status vs. GLES and is there any additional dependencies?
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