[Mesa-dev] Pure OpenGL|ES 1.1 s/w renderer

Kenneth Graunke kenneth at whitecape.org
Wed Oct 24 18:34:16 PDT 2012

On 10/24/2012 02:44 PM, Ilyes Gouta wrote:
> Hi,
> I'm rather new to mesa and would like to ask if there is still a pure
> s/w rendering path for the OpenGL|ES 1.1 pipeline in mesa; that's not
> LLVM based (gallium) but just plain C?
> If yes, what's it status vs. GLES and is there any additional dependencies?
> Thanks,
> -Ilyes

There are two actually: softpipe (Gallium based software rasterizer 
which doesn't use LLVM), and swrast (the older classic Mesa software 

swrast appears to pass a decent set of the ES 1 conformance suite. 
Either would probably be fine.


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