[Mesa-dev] GL 3.1 on Radeon HD 4670?

Dave Airlie airlied at gmail.com
Wed Oct 31 15:59:19 PDT 2012

On Thu, Nov 1, 2012 at 8:11 AM, Marek Olšák <maraeo at gmail.com> wrote:
> The missing features for GL 3.1 are just UBOs and TBOs. Dave Airlie
> has been working on TBOs. Nobody is working on UBOs as far as I know.
> Both features need changes in the driver and in the common code (st/mesa).

I should probably push the state tracker tbo bits, they were fairly
trivial, and I don't think the ubo bits are insanely hard either, also
we need to check is there any reason we can't advertise GLSL 1.40.


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