[Mesa-dev] [PATCH 8/9] Replace another malloc/memset-0 combination with calloc

Matt Turner mattst88 at gmail.com
Tue Sep 4 23:42:49 PDT 2012


---
 src/glx/indirect_glx.c |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
index f3cc1e7..ff869e2 100644
--- a/src/glx/indirect_glx.c
+++ b/src/glx/indirect_glx.c
@@ -361,14 +361,13 @@ indirect_create_context(struct glx_screen *psc,
    glx_context_init(gc, psc, mode);
    gc->isDirect = GL_FALSE;
    gc->vtable = &indirect_context_vtable;
-   state = malloc(sizeof(struct __GLXattributeRec));
+   state = calloc(1, sizeof(struct __GLXattributeRec));
    if (state == NULL) {
       /* Out of memory */
       free(gc);
       return NULL;
    }
    gc->client_state_private = state;
-   memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
    state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
 
    /*
-- 
1.7.8.6



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