[Mesa-dev] [PATCH 08/19] mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2
Ian Romanick
idr at freedesktop.org
Wed Sep 5 15:09:03 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
NOTE: This is a candidate for the 9.0 branch
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/api_exec.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 5e06ba0..c217ff7 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -478,7 +478,9 @@ _mesa_create_exec_table(struct gl_context *ctx)
/* 196. GL_MESA_resize_buffers */
#if _HAVE_FULL_GL
- SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
+ }
#endif
/* 197. GL_MESA_window_pos */
--
1.7.11.4
More information about the mesa-dev
mailing list