[Mesa-dev] Mismatch between Mesas dispatch table and the one used by the X server
Stefan Brüns
stefan.bruens at rwth-aachen.de
Sat Apr 6 11:36:50 PDT 2013
Am Freitag, 22. März 2013, 11:46:52 schrieben Sie:
> To call glFoo, the xserver (or libGL) does
>
> (dispatch_table[offset_of_glFoo])(...);
>
> To set the pointer for the glFoo function, the driver does
>
> dispatch_table[remap_table[remap_offset_of_glFoo]] = driver_glFoo;
Thanks for the clarification, after knowing what should happen finding the
root cause was straigthforward:
The population of dispatch_table is done using _glapi_add_dispatch(...). This
function is defined by the XServer in glx/glapi.c, and it is defined in Mesas
mapi/mapi/mapi_glapi.c
Now, why is libGL and thus libglapi linked to the X server - the Intel driver
optionally uses glamor, which uses libGL!
Recompiling the intel driver whithout glamor resolves this problem.
Regards,
Stefan
--
Stefan Brüns / Bergstraße 21 / 52062 Aachen
phone: +49 241 53809034 mobile: +49 151 50412019
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