[Mesa-dev] Mismatch between Mesas dispatch table and the one used by the X server
Stefan Brüns
stefan.bruens at rwth-aachen.de
Sun Apr 14 12:26:03 PDT 2013
Ping!
Am Samstag, 6. April 2013, 20:36:50 schrieb Stefan Brüns:
> Am Freitag, 22. März 2013, 11:46:52 schrieben Sie:
> > To call glFoo, the xserver (or libGL) does
> >
> > (dispatch_table[offset_of_glFoo])(...);
> >
> > To set the pointer for the glFoo function, the driver does
> >
> > dispatch_table[remap_table[remap_offset_of_glFoo]] = driver_glFoo;
>
> Thanks for the clarification, after knowing what should happen finding the
> root cause was straigthforward:
>
> The population of dispatch_table is done using _glapi_add_dispatch(...).
> This function is defined by the XServer in glx/glapi.c, and it is defined
> in Mesas mapi/mapi/mapi_glapi.c
>
> Now, why is libGL and thus libglapi linked to the X server - the Intel
> driver optionally uses glamor, which uses libGL!
>
> Recompiling the intel driver whithout glamor resolves this problem.
>
> Regards,
>
> Stefan
--
Stefan Brüns / Bergstraße 21 / 52062 Aachen
phone: +49 241 53809034 mobile: +49 151 50412019
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