[Mesa-dev] [PATCH] glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
Paul Berry
stereotype441 at gmail.com
Sat Apr 6 19:20:34 PDT 2013
This patch updates the interp[] array to match the enum
glsl_interp_qualifier.
---
src/glsl/ir_print_visitor.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 597d281..8b445dc 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -149,7 +149,7 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
"in ", "out ", "inout ",
"const_in ", "sys ", "temporary " };
- const char *const interp[] = { "", "flat", "noperspective" };
+ const char *const interp[] = { "", "smooth", "flat", "noperspective" };
printf("(%s%s%s%s) ",
cent, inv, mode[ir->mode], interp[ir->interpolation]);
--
1.8.2
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