[Mesa-dev] [PATCH] glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
Jordan Justen
jljusten at gmail.com
Sat Apr 6 20:30:13 PDT 2013
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
On Sat, Apr 6, 2013 at 7:20 PM, Paul Berry <stereotype441 at gmail.com> wrote:
> This patch updates the interp[] array to match the enum
> glsl_interp_qualifier.
> ---
> src/glsl/ir_print_visitor.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
> index 597d281..8b445dc 100644
> --- a/src/glsl/ir_print_visitor.cpp
> +++ b/src/glsl/ir_print_visitor.cpp
> @@ -149,7 +149,7 @@ void ir_print_visitor::visit(ir_variable *ir)
> const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
> "in ", "out ", "inout ",
> "const_in ", "sys ", "temporary " };
> - const char *const interp[] = { "", "flat", "noperspective" };
> + const char *const interp[] = { "", "smooth", "flat", "noperspective" };
>
> printf("(%s%s%s%s) ",
> cent, inv, mode[ir->mode], interp[ir->interpolation]);
> --
> 1.8.2
>
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