[Mesa-dev] [PATCH 07/11] mesa: remove DD_TRI_STIPPLE flag

Brian Paul brianp at vmware.com
Mon Apr 15 18:59:34 PDT 2013


Make it a local macro for the i915 driver.
---
 src/mesa/drivers/dri/i915/intel_tris.c |    2 ++
 src/mesa/main/debug.c                  |    3 +--
 src/mesa/main/enable.c                 |    1 -
 src/mesa/main/mtypes.h                 |    1 -
 src/mesa/main/state.c                  |    2 --
 5 files changed, 3 insertions(+), 6 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 2fe9cc9..39184f3 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -944,6 +944,7 @@ intelFastRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint
 
 
 
+#define DD_TRI_STIPPLE  (1 << 4)
 #define DD_TRI_OFFSET   (1 << 5)
 #define DD_LINE_STIPPLE (1 << 7)
 #define DD_POINT_ATTEN  (1 << 9)
@@ -957,6 +958,7 @@ intelChooseRenderState(struct gl_context * ctx)
    TNLcontext *tnl = TNL_CONTEXT(ctx);
    struct intel_context *intel = intel_context(ctx);
    GLuint flags = ctx->_TriangleCaps |
+      (ctx->Polygon.StippleFlag << 4) |
       ((ctx->Polygon.OffsetPoint ||
         ctx->Polygon.OffsetLine ||
         ctx->Polygon.OffsetFill) << 5) |
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index d4ae741..77629b9 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -100,12 +100,11 @@ void
 _mesa_print_tri_caps( const char *name, GLuint flags )
 {
    _mesa_debug(NULL,
-	   "%s: (0x%x) %s%s%s%s\n",
+	   "%s: (0x%x) %s%s%s\n",
 	   name,
 	   flags,
 	   (flags & DD_TRI_LIGHT_TWOSIDE)   ? "tri-light-twoside, " : "",
 	   (flags & DD_TRI_UNFILLED)        ? "tri-unfilled, " : "",
-	   (flags & DD_TRI_STIPPLE)         ? "tri-stipple, " : "",
 	   (flags & DD_TRI_SMOOTH)          ? "tri-smooth, " : ""
       );
 }
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 8811929..fe15716 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -632,7 +632,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
             return;
          FLUSH_VERTICES(ctx, _NEW_POLYGON);
          ctx->Polygon.StippleFlag = state;
-         ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
          break;
       case GL_POLYGON_OFFSET_POINT:
          if (!_mesa_is_desktop_gl(ctx))
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2928695..3d77fba 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3170,7 +3170,6 @@ struct gl_matrix_stack
 #define DD_TRI_LIGHT_TWOSIDE        (1 << 1)
 #define DD_TRI_UNFILLED             (1 << 2)
 #define DD_TRI_SMOOTH               (1 << 3)
-#define DD_TRI_STIPPLE              (1 << 4)
 /*@}*/
 
 
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index eeac711..01059fa 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -332,8 +332,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state)
    if (1/*new_state & _NEW_POLYGON*/) {
       if (ctx->Polygon.SmoothFlag)
          ctx->_TriangleCaps |= DD_TRI_SMOOTH;
-      if (ctx->Polygon.StippleFlag)
-         ctx->_TriangleCaps |= DD_TRI_STIPPLE;
       if (ctx->Polygon.FrontMode != GL_FILL
           || ctx->Polygon.BackMode != GL_FILL)
          ctx->_TriangleCaps |= DD_TRI_UNFILLED;
-- 
1.7.3.4



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