[Mesa-dev] [PATCH 3/3] mesa/swrast: Move memory allocation outside the blit loop
Kenneth Graunke
kenneth at whitecape.org
Mon Apr 15 23:05:46 PDT 2013
On 04/15/2013 05:53 PM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Assume the maximum pixel size (16 bytes per pixel). In addition to
> moving redundant malloc and free calls outside the loop, this fixes a
> potential resource leak when a surface is mapped and the malloc fails.
> This also makes blit_nearest look a bit more like blit_linear.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/swrast/s_blit.c | 45 +++++++++++++++++++++------------------------
> 1 file changed, 21 insertions(+), 24 deletions(-)
>
> diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
> index ecec734..3824162 100644
> --- a/src/mesa/swrast/s_blit.c
> +++ b/src/mesa/swrast/s_blit.c
> @@ -136,7 +136,7 @@ blit_nearest(struct gl_context *ctx,
> UNPACK_Z_INT,
> UNPACK_S,
> } mode = DIRECT;
> - GLubyte *srcMap, *dstMap;
> + GLubyte *srcMap = NULL, *dstMap = NULL;
> GLint srcRowStride, dstRowStride;
> GLint dstRow;
>
> @@ -188,6 +188,12 @@ blit_nearest(struct gl_context *ctx,
> return;
> }
>
> + /* allocate the src/dst row buffers */
> + srcBuffer = malloc(16 * srcWidth);
> + dstBuffer = malloc(16 * dstWidth);
Perhaps use MAX_PIXEL_BYTES (from formats.h) here? That might clarify
that you're using the maximum value (16 looks like a magic number).
Also, the maximum is actually whatever can be returned from
_mesa_get_format_bytes(), which has an assertion relating to that #define.
If not, please at least add a comment above these mallocs saying that 16
is the maximum size.
With one of those changes, this series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
> + if (!srcBuffer || !dstBuffer)
> + goto fail_no_memory;
> +
> /* Blit to all the draw buffers */
> for (i = 0; i < numDrawBuffers; i++) {
> if (buffer == GL_COLOR_BUFFER_BIT) {
> @@ -229,7 +235,7 @@ blit_nearest(struct gl_context *ctx,
> default:
> _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest",
> pixelSize);
> - return;
> + goto fail;
> }
>
> if ((readRb == drawRb) ||
> @@ -248,8 +254,7 @@ blit_nearest(struct gl_context *ctx,
> GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
> &map, &rowStride);
> if (!map) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
> - return;
> + goto fail_no_memory;
> }
>
> srcMap = map + srcYpos * rowStride + srcXpos * formatSize;
> @@ -276,8 +281,7 @@ blit_nearest(struct gl_context *ctx,
> srcWidth, srcHeight,
> GL_MAP_READ_BIT, &srcMap, &srcRowStride);
> if (!srcMap) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
> - return;
> + goto fail_no_memory;
> }
> ctx->Driver.MapRenderbuffer(ctx, drawRb,
> dstXpos, dstYpos,
> @@ -285,24 +289,10 @@ blit_nearest(struct gl_context *ctx,
> GL_MAP_WRITE_BIT, &dstMap, &dstRowStride);
> if (!dstMap) {
> ctx->Driver.UnmapRenderbuffer(ctx, readRb);
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
> - return;
> + goto fail_no_memory;
> }
> }
>
> - /* allocate the src/dst row buffers */
> - srcBuffer = malloc(pixelSize * srcWidth);
> - if (!srcBuffer) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT");
> - return;
> - }
> - dstBuffer = malloc(pixelSize * dstWidth);
> - if (!dstBuffer) {
> - free(srcBuffer);
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT");
> - return;
> - }
> -
> for (dstRow = 0; dstRow < dstHeight; dstRow++) {
> GLfloat srcRowF = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F;
> GLint srcRow = IROUND(srcRowF);
> @@ -369,14 +359,21 @@ blit_nearest(struct gl_context *ctx,
> }
> }
>
> - free(srcBuffer);
> - free(dstBuffer);
> -
> ctx->Driver.UnmapRenderbuffer(ctx, readRb);
> if (drawRb != readRb) {
> ctx->Driver.UnmapRenderbuffer(ctx, drawRb);
> }
> }
> +
> +fail:
> + free(srcBuffer);
> + free(dstBuffer);
> + return;
> +
> +fail_no_memory:
> + free(srcBuffer);
> + free(dstBuffer);
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBuffer");
> }
>
>
>
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