[Mesa-dev] [PATCH] mesa: fix type comparison error in sub-texture error checking code

Brian Paul brianp at vmware.com
Wed Apr 17 07:12:02 PDT 2013


On 04/17/2013 12:07 AM, Tapani Pälli wrote:
> patch fixes a crash that happens if glTexSubImage2D is called with a
> negative xoffset.
>
> Signed-off-by: Tapani Pälli<tapani.palli at intel.com>
> ---
>   src/mesa/main/teximage.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 784b389..ae053e8 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -1536,7 +1536,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
>      }
>
>      /* check xoffset and width */
> -   if (xoffset<  -destImage->Border) {
> +   if (xoffset<  (GLint) -destImage->Border) {
>         _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)",
>                     function, dims);
>         return GL_TRUE;

How about "- (GLint) destImage->Border"?  Since Border is uint, I 
think it's better to cast it to int before negating it.

And there's similar comparisions for yoffset and zoffset below.

-Brian



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