[Mesa-dev] [PATCH 5/6] mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
eric at anholt.net
Tue Apr 30 12:56:36 PDT 2013
Everyone was doing effectively the same thing, except for some funky code
reuse in Intel, and swrast mistakenly recomputing _BaseFormat instead of
using the texture's _BaseFormat. swrast's sRGB handling is left in place,
though it should be done by using _mesa_get_render_format() at render time
instead (as-is, it will miss updates to GL_FRAMEBUFFER_SRGB).
---
src/mesa/drivers/dri/intel/intel_fbo.c | 6 ------
src/mesa/drivers/dri/nouveau/nouveau_fbo.c | 18 ------------------
src/mesa/main/fbobject.c | 7 +++++++
src/mesa/state_tracker/st_cb_fbo.c | 5 -----
src/mesa/swrast/s_texrender.c | 5 -----
5 files changed, 7 insertions(+), 34 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index a3817eb..f037445 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -489,12 +489,6 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel,
struct intel_mipmap_tree *mt = intel_image->mt;
int level = image->Level;
- rb->Format = image->TexFormat;
- rb->InternalFormat = image->InternalFormat;
- rb->_BaseFormat = image->_BaseFormat;
- rb->NumSamples = mt->num_samples;
- rb->Width = image->Width2;
- rb->Height = image->Height2;
rb->Delete = intel_delete_renderbuffer;
rb->AllocStorage = intel_nop_alloc_storage;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index adead3d..a692051 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -247,21 +247,6 @@ nouveau_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *
context_dirty(ctx, FRAMEBUFFER);
}
-static GLenum
-get_tex_format(struct gl_texture_image *ti)
-{
- switch (ti->TexFormat) {
- case MESA_FORMAT_ARGB8888:
- return GL_RGBA8;
- case MESA_FORMAT_XRGB8888:
- return GL_RGB8;
- case MESA_FORMAT_RGB565:
- return GL_RGB5;
- default:
- return GL_NONE;
- }
-}
-
static void
nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
@@ -271,9 +256,6 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
att->Texture->Image[att->CubeMapFace][att->TextureLevel];
/* Update the renderbuffer fields from the texture. */
- set_renderbuffer_format(rb, get_tex_format(ti));
- rb->Width = ti->Width;
- rb->Height = ti->Height;
nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,
&to_nouveau_renderbuffer(rb)->surface);
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 26d1cce..d88c062 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -380,6 +380,13 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
rb->AllocStorage = NULL;
}
+ rb->_BaseFormat = texImage->_BaseFormat;
+ rb->Format = texImage->TexFormat;
+ rb->InternalFormat = texImage->InternalFormat;
+ rb->Width = texImage->Width2;
+ rb->Height = texImage->Height2;
+ rb->NumSamples = texImage->NumSamples;
+
ctx->Driver.RenderTexture(ctx, fb, att);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index affe656..aa245d3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -414,11 +414,6 @@ st_render_texture(struct gl_context *ctx,
strb->rtt_level = att->TextureLevel;
strb->rtt_face = att->CubeMapFace;
strb->rtt_slice = att->Zoffset;
- rb->NumSamples = texImage->NumSamples;
- rb->Width = texImage->Width2;
- rb->Height = texImage->Height2;
- rb->_BaseFormat = texImage->_BaseFormat;
- rb->InternalFormat = texImage->InternalFormat;
pipe_resource_reference( &strb->texture, pt );
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c
index f56a0d5..00b3ca5 100644
--- a/src/mesa/swrast/s_texrender.c
+++ b/src/mesa/swrast/s_texrender.c
@@ -50,11 +50,6 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
zOffset = att->Zoffset;
}
- rb->Width = swImage->Base.Width;
- rb->Height = swImage->Base.Height;
- rb->InternalFormat = swImage->Base.InternalFormat;
- rb->_BaseFormat = _mesa_get_format_base_format(format);
-
/* Want to store linear values, not sRGB */
rb->Format = _mesa_get_srgb_format_linear(format);
--
1.8.3.rc0
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