[Mesa-dev] [PATCH 0/4] Mark slices for depth resolve with layered rendering
Paul Berry
stereotype441 at gmail.com
Fri Aug 2 12:41:19 PDT 2013
On 29 July 2013 16:18, Jordan Justen <jordan.l.justen at intel.com> wrote:
> How does this sub-series look as an alternative to
> "[PATCH v2 12/13] intel_mipmap_tree: all layers need hiz resolves
> with layered rendering"
>
Series is:
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
>
> Jordan Justen (4):
> i965: add intel_miptree_set_all_slices_need_depth_resolve
> i965: add intel_renderbuffer_att_set_needs_depth_resolve
> i965 clear/draw: set renderbuffer attachment as needing depth resolve
> intel_fbo: remove unused intel_renderbuffer hiz functions
>
> src/mesa/drivers/dri/i965/brw_clear.c | 3 ++-
> src/mesa/drivers/dri/i965/brw_draw.c | 3 ++-
> src/mesa/drivers/dri/i965/intel_fbo.c | 35
> +++++++++++--------------
> src/mesa/drivers/dri/i965/intel_fbo.h | 5 +---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 12 +++++++++
> src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 4 +++
> 6 files changed, 36 insertions(+), 26 deletions(-)
>
> --
> 1.7.10.4
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130802/01591b1c/attachment.html>
More information about the mesa-dev
mailing list