[Mesa-dev] [PATCH 0/4] Mark slices for depth resolve with layered rendering

Paul Berry stereotype441 at gmail.com
Fri Aug 2 12:41:19 PDT 2013


On 29 July 2013 16:18, Jordan Justen <jordan.l.justen at intel.com> wrote:

> How does this sub-series look as an alternative to
> "[PATCH v2 12/13] intel_mipmap_tree: all layers need hiz resolves
>  with layered rendering"
>

Series is:

Reviewed-by: Paul Berry <stereotype441 at gmail.com>


>
> Jordan Justen (4):
>   i965: add intel_miptree_set_all_slices_need_depth_resolve
>   i965: add intel_renderbuffer_att_set_needs_depth_resolve
>   i965 clear/draw: set renderbuffer attachment as needing depth resolve
>   intel_fbo: remove unused intel_renderbuffer hiz functions
>
>  src/mesa/drivers/dri/i965/brw_clear.c         |    3 ++-
>  src/mesa/drivers/dri/i965/brw_draw.c          |    3 ++-
>  src/mesa/drivers/dri/i965/intel_fbo.c         |   35
> +++++++++++--------------
>  src/mesa/drivers/dri/i965/intel_fbo.h         |    5 +---
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.c |   12 +++++++++
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.h |    4 +++
>  6 files changed, 36 insertions(+), 26 deletions(-)
>
> --
> 1.7.10.4
>
>
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