[Mesa-dev] [PATCH] glsl: don't eliminate texcoords that can be set by GL_COORD_REPLACE

Henri Verbeet hverbeet at gmail.com
Sat Aug 17 04:24:04 PDT 2013


On 9 August 2013 22:40, Marek Olšák <maraeo at gmail.com> wrote:
>
> Tested by examining generated TGSI shaders from piglit/glsl-routing.
>
This fixes the relevant Wine d3d9 test, thanks. No piglit changes on Cayman.

Reviewed-by: Henri Verbeet <hverbeet at gmail.com>
Tested-by: Henri Verbeet <hverbeet at gmail.com>


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