[Mesa-dev] [PATCH] r600g/sb: Move memsets of member structs to within constructor bodies.
Vinson Lee
vlee at freedesktop.org
Mon Aug 19 00:50:04 PDT 2013
Silences "Uninitialized pointer field" defects reported by Coverity.
Signed-off-by: Vinson Lee <vlee at freedesktop.org>
---
src/gallium/drivers/r600/sb/sb_ir.h | 6 +++---
src/gallium/drivers/r600/sb/sb_shader.cpp | 3 ---
2 files changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/r600/sb/sb_ir.h b/src/gallium/drivers/r600/sb/sb_ir.h
index c838f62..a74d6cb 100644
--- a/src/gallium/drivers/r600/sb/sb_ir.h
+++ b/src/gallium/drivers/r600/sb/sb_ir.h
@@ -963,7 +963,7 @@ public:
class cf_node : public container_node {
protected:
cf_node() : container_node(NT_OP, NST_CF_INST), jump_target(),
- jump_after_target() {};
+ jump_after_target() { memset(&bc, 0, sizeof(bc_cf)); };
public:
bc_cf bc;
@@ -982,7 +982,7 @@ public:
class alu_node : public node {
protected:
- alu_node() : node(NT_OP, NST_ALU_INST) {};
+ alu_node() : node(NT_OP, NST_ALU_INST) { memset(&bc, 0, sizeof(bc_alu)); };
public:
bc_alu bc;
@@ -1028,7 +1028,7 @@ public:
class fetch_node : public node {
protected:
- fetch_node() : node(NT_OP, NST_FETCH_INST) {};
+ fetch_node() : node(NT_OP, NST_FETCH_INST) { memset(&bc, 0, sizeof(bc_fetch)); };
public:
bc_fetch bc;
diff --git a/src/gallium/drivers/r600/sb/sb_shader.cpp b/src/gallium/drivers/r600/sb/sb_shader.cpp
index 9fc47ae..98e52b1 100644
--- a/src/gallium/drivers/r600/sb/sb_shader.cpp
+++ b/src/gallium/drivers/r600/sb/sb_shader.cpp
@@ -260,7 +260,6 @@ node* shader::create_node(node_type nt, node_subtype nst, node_flags flags) {
alu_node* shader::create_alu() {
alu_node* n = new (pool.allocate(sizeof(alu_node))) alu_node();
- memset(&n->bc, 0, sizeof(bc_alu));
all_nodes.push_back(n);
return n;
}
@@ -281,7 +280,6 @@ alu_packed_node* shader::create_alu_packed() {
cf_node* shader::create_cf() {
cf_node* n = new (pool.allocate(sizeof(cf_node))) cf_node();
- memset(&n->bc, 0, sizeof(bc_cf));
n->bc.barrier = 1;
all_nodes.push_back(n);
return n;
@@ -289,7 +287,6 @@ cf_node* shader::create_cf() {
fetch_node* shader::create_fetch() {
fetch_node* n = new (pool.allocate(sizeof(fetch_node))) fetch_node();
- memset(&n->bc, 0, sizeof(bc_fetch));
all_nodes.push_back(n);
return n;
}
--
1.8.3.1
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