[Mesa-dev] [PATCH] r600g/sb: Move memsets of member structs to within constructor bodies.
Vadim Girlin
vadimgirlin at gmail.com
Mon Aug 19 01:48:37 PDT 2013
On 08/19/2013 11:50 AM, Vinson Lee wrote:
> Silences "Uninitialized pointer field" defects reported by Coverity.
>
> Signed-off-by: Vinson Lee <vlee at freedesktop.org>
Reviewed-by: Vadim Girlin <vadimgirlin at gmail.com>
> ---
> src/gallium/drivers/r600/sb/sb_ir.h | 6 +++---
> src/gallium/drivers/r600/sb/sb_shader.cpp | 3 ---
> 2 files changed, 3 insertions(+), 6 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/sb/sb_ir.h b/src/gallium/drivers/r600/sb/sb_ir.h
> index c838f62..a74d6cb 100644
> --- a/src/gallium/drivers/r600/sb/sb_ir.h
> +++ b/src/gallium/drivers/r600/sb/sb_ir.h
> @@ -963,7 +963,7 @@ public:
> class cf_node : public container_node {
> protected:
> cf_node() : container_node(NT_OP, NST_CF_INST), jump_target(),
> - jump_after_target() {};
> + jump_after_target() { memset(&bc, 0, sizeof(bc_cf)); };
> public:
> bc_cf bc;
>
> @@ -982,7 +982,7 @@ public:
>
> class alu_node : public node {
> protected:
> - alu_node() : node(NT_OP, NST_ALU_INST) {};
> + alu_node() : node(NT_OP, NST_ALU_INST) { memset(&bc, 0, sizeof(bc_alu)); };
> public:
> bc_alu bc;
>
> @@ -1028,7 +1028,7 @@ public:
>
> class fetch_node : public node {
> protected:
> - fetch_node() : node(NT_OP, NST_FETCH_INST) {};
> + fetch_node() : node(NT_OP, NST_FETCH_INST) { memset(&bc, 0, sizeof(bc_fetch)); };
> public:
> bc_fetch bc;
>
> diff --git a/src/gallium/drivers/r600/sb/sb_shader.cpp b/src/gallium/drivers/r600/sb/sb_shader.cpp
> index 9fc47ae..98e52b1 100644
> --- a/src/gallium/drivers/r600/sb/sb_shader.cpp
> +++ b/src/gallium/drivers/r600/sb/sb_shader.cpp
> @@ -260,7 +260,6 @@ node* shader::create_node(node_type nt, node_subtype nst, node_flags flags) {
>
> alu_node* shader::create_alu() {
> alu_node* n = new (pool.allocate(sizeof(alu_node))) alu_node();
> - memset(&n->bc, 0, sizeof(bc_alu));
> all_nodes.push_back(n);
> return n;
> }
> @@ -281,7 +280,6 @@ alu_packed_node* shader::create_alu_packed() {
>
> cf_node* shader::create_cf() {
> cf_node* n = new (pool.allocate(sizeof(cf_node))) cf_node();
> - memset(&n->bc, 0, sizeof(bc_cf));
> n->bc.barrier = 1;
> all_nodes.push_back(n);
> return n;
> @@ -289,7 +287,6 @@ cf_node* shader::create_cf() {
>
> fetch_node* shader::create_fetch() {
> fetch_node* n = new (pool.allocate(sizeof(fetch_node))) fetch_node();
> - memset(&n->bc, 0, sizeof(bc_fetch));
> all_nodes.push_back(n);
> return n;
> }
>
More information about the mesa-dev
mailing list