[Mesa-dev] [PATCH V2 01/10] mesa: Add infrastructure for GL_ARB_clear_buffer_object

Brian Paul brianp at vmware.com
Wed Dec 11 16:39:18 PST 2013


On 12/11/2013 02:55 PM, Pi Tabred wrote:
>   - add xml file for extension
>   - add reference in gl_API.xml
>   - add pointer to device driver function table
>   - add new functions to list of available functions

Or "- update dispatch_sanity.cpp"


> ---
>   src/mapi/glapi/gen/ARB_clear_buffer_object.xml | 50 ++++++++++++++++++++++++++
>   src/mapi/glapi/gen/gl_API.xml                  |  6 +++-
>   src/mesa/main/dd.h                             |  5 +++
>   src/mesa/main/tests/dispatch_sanity.cpp        |  4 +--
>   4 files changed, 62 insertions(+), 3 deletions(-)
>   create mode 100644 src/mapi/glapi/gen/ARB_clear_buffer_object.xml
>
> diff --git a/src/mapi/glapi/gen/ARB_clear_buffer_object.xml b/src/mapi/glapi/gen/ARB_clear_buffer_object.xml
> new file mode 100644
> index 0000000..e7baf6f
> --- /dev/null
> +++ b/src/mapi/glapi/gen/ARB_clear_buffer_object.xml
> @@ -0,0 +1,50 @@
> +<?xml version="1.0"?>
> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
> +
> +<!-- Note: no GLX protocol info yet. -->
> +
> +
> +<OpenGLAPI>
> +
> +<category name="GL_ARB_clear_buffer_object" number="121">
> +
> +    <function name ="ClearBufferData" offset="assign">
> +        <param name="target" type="GLenum"/>
> +        <param name="internalformat" type="GLenum"/>
> +        <param name="format" type="GLenum"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="data" type="const GLvoid *"/>
> +    </function>
> +
> +    <function name ="ClearBufferSubData" offset="assign">
> +        <param name="target" type="GLenum"/>
> +        <param name="internalformat" type="GLenum"/>
> +        <param name="offset" type="GLintptr"/>
> +        <param name="size" type="GLsizeiptr"/>
> +        <param name="format" type="GLenum"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="data" type="const GLvoid *"/>
> +    </function>
> +
> +<!--    <function name="ClearNamedBufferDataEXT" offset="assign" es2="3.0">
> +        <param name="buffer" type="GLuint"/>
> +        <param name="internalformat" type="GLenum"/>
> +        <param name="format" type="GLenum"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="data" type="const GLvoid*"/>

Space before '*' just to be consistent (and below).


> +    </function>
> +
> +
> +    <function name="ClearNamedBufferSubDataEXT" offset="assign" es2="3.0">
> +        <param name="buffer" type="GLuint"/>
> +        <param name="internalformat" type="GLenum"/>
> +        <param name="offset" type="GLintptr"/>
> +        <param name="size" type="GLsizeiptr"/>
> +        <param name="format" type="GLenum"/>
> +        <param name="type" type="GLenum"/>
> +        <param name="data" type="const GLvoid*"/>
> +    </function> -->
> +
> +</category>
> +
> +</OpenGLAPI>
> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
> index 5c877aa..af8ab2e 100644
> --- a/src/mapi/glapi/gen/gl_API.xml
> +++ b/src/mapi/glapi/gen/gl_API.xml
> @@ -8460,7 +8460,11 @@
>
>   </category>
>
> -<!-- ARB extensions #120...#124 -->
> +<!-- ARB extension #120 -->
> +
> +<xi:include href="ARB_clear_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
> +
> +<!-- ARB extensions #122...#124 -->
>
>   <xi:include href="ARB_vertex_attrib_binding.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>
> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
> index b5b874f..ae7b696 100644
> --- a/src/mesa/main/dd.h
> +++ b/src/mesa/main/dd.h
> @@ -569,6 +569,11 @@ struct dd_function_table {
>   			     GLintptrARB offset, GLsizeiptrARB size,
>   			     GLvoid *data, struct gl_buffer_object *obj );
>
> +   void (*ClearBufferSubData)( struct gl_context *ctx,
> +                               GLintptr offset, GLsizeiptr size,
> +                               const GLvoid* data, unsigned int dataSize,

Can we rename "data" to something like "clearValue" and "dataSize" to 
"clearValueSize"?


> +                               struct gl_buffer_object *obj );
> +
>      void (*CopyBufferSubData)( struct gl_context *ctx,
>                                 struct gl_buffer_object *src,
>                                 struct gl_buffer_object *dst,
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index e57fb52..a2ed04b 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -846,8 +846,8 @@ const struct function gl_core_functions_possible[] = {
>   // { "glGetObjectLabel", 43, -1 },                      // XXX: Add to xml
>   // { "glObjectPtrLabel", 43, -1 },                      // XXX: Add to xml
>   // { "glGetObjectPtrLabel", 43, -1 },                   // XXX: Add to xml
> -// { "glClearBufferData", 43, -1 },                     // XXX: Add to xml
> -// { "glClearBufferSubData", 43, -1 },                  // XXX: Add to xml
> +   { "glClearBufferData", 43, -1 },
> +   { "glClearBufferSubData", 43, -1 },
>   // { "glClearNamedBufferDataEXT", 43, -1 },             // XXX: Add to xml
>   // { "glClearNamedBufferSubDataEXT", 43, -1 },          // XXX: Add to xml
>   // { "glDispatchCompute", 43, -1 },                     // XXX: Add to xml
>



More information about the mesa-dev mailing list