[Mesa-dev] [Bug 72600] ES3 context returned when ES2 is requested

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 13 12:59:26 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=72600

--- Comment #10 from Ian Romanick <idr at freedesktop.org> ---
OpenGL ES 3.0 is intended to be almost completely backwards compatible with
OpenGL ES 2.0.  The only known incompatibilities are cubemap filtering (ES3
requires seamless filtering, but ES2 requires non-seamless) and whether or not
FBOs are shared.

If you discover what you believe to be an incompatibility, please report it to
Khronos as it represents a bug in the specification.

For the record, user-arrays (i.e., vertex data that is not stored in a VBO) is
still allowed in OpenGL ES 3.0.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20131213/ef212dde/attachment-0001.html>


More information about the mesa-dev mailing list