[Mesa-dev] [Bug 72926] Memory corruption (crash) in draw/draw_pt_fetch_shade_pipeline_llvm.c:435

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 27 04:01:45 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=72926

Alexander Monakov <amonakov at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |amonakov at gmail.com

--- Comment #1 from Alexander Monakov <amonakov at gmail.com> ---
I'd recommend to run it under valgrind and compare logs for before/after bad
commit.

I'd also recommend to capture an apitrace trace and see if the problem is
reproducible under glretrace.  If so, it may be more useful to valgrind
glretrace rather than the original application.

Finally, with i965 glReadPixels into a PBO should not be slow.

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