[Mesa-dev] [Bug 72926] Memory corruption (crash) in draw/draw_pt_fetch_shade_pipeline_llvm.c:435

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 27 04:17:14 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=72926

--- Comment #2 from Peter Wu <lekensteyn at gmail.com> ---
Created attachment 91216
  --> https://bugs.freedesktop.org/attachment.cgi?id=91216&action=edit
api trace output (gzipped)

Java has no love for valgrind, it hits the 10 million error count before a
window even gets displayed.

apitrace was a great suggestion, the attached gzip-compressed api trace can be
replayed to trigger a crash.

(generated without software rendering, that should not matter right? Otherwise
it would crash in the middle.)

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