[Mesa-dev] [Bug 61412] glCallLists performance extremely slow
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 25 10:43:30 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=61412
--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
Yeah, I think we're relying on the meta path for glBitmap in many cases. We're
probably hitting software rasterization.
Still, 120 fps -> 8 fps is clearly not reasonable.
What generation of Intel hardware are you running? (lspci -nn would tell you.)
Can you post an apitrace which exhibits the problem?
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130225/03142234/attachment.html>
More information about the mesa-dev
mailing list