[Mesa-dev] [Bug 61412] glCallLists/glBitmap calls slow on Intel implementation of Mesa drivers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 26 16:36:35 PST 2013


--- Comment #20 from Roland Scheidegger <sroland at vmware.com> ---
Well if it's really a fallback, you could set a breakpoint in _mesa_meta_Bitmap
and check what state is set which causes it right at the beginning of the
function. Ideally there wouldn't be any fallbacks there but I guess it would be
quite some work.

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