[Mesa-dev] [PATCH] attrib: push/pop FRAGMENT_PROGRAM_ARB state
Jordan Justen
jordan.l.justen at intel.com
Thu Feb 28 08:29:53 PST 2013
This requirement was added by ARB_fragment_program
When the Steam overlay is enabled, this fixes:
* Menu corruption with the Puddle game
* The screen going black on Rochard when
the Steam overlay is accessed
NOTE: This is a candidate for the 9.0 and 9.1 branches.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/main/attrib.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index a951283..6d91534 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -130,6 +130,9 @@ struct gl_enable_attrib
GLboolean VertexProgramPointSize;
GLboolean VertexProgramTwoSide;
+ /* GL_ARB_fragment_program */
+ GLboolean FragmentProgram;
+
/* GL_ARB_point_sprite / GL_NV_point_sprite */
GLboolean PointSprite;
GLboolean FragmentShaderATI;
@@ -316,6 +319,10 @@ _mesa_PushAttrib(GLbitfield mask)
attr->VertexProgram = ctx->VertexProgram.Enabled;
attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
+
+ /* GL_ARB_fragment_program */
+ attr->FragmentProgram = ctx->FragmentProgram.Enabled;
+
save_attrib_data(&head, GL_ENABLE_BIT, attr);
/* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */
@@ -607,6 +614,11 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
enable->VertexProgramTwoSide,
GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
+ /* GL_ARB_fragment_program */
+ TEST_AND_UPDATE(ctx->FragmentProgram.Enabled,
+ enable->FragmentProgram,
+ GL_FRAGMENT_PROGRAM_ARB);
+
/* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */
TEST_AND_UPDATE(ctx->Color.sRGBEnabled, enable->sRGBEnabled,
GL_FRAMEBUFFER_SRGB);
--
1.7.10.4
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