[Mesa-dev] [PATCH] attrib: push/pop FRAGMENT_PROGRAM_ARB state
Brian Paul
brianp at vmware.com
Thu Feb 28 08:34:40 PST 2013
On 02/28/2013 09:29 AM, Jordan Justen wrote:
> This requirement was added by ARB_fragment_program
>
> When the Steam overlay is enabled, this fixes:
> * Menu corruption with the Puddle game
> * The screen going black on Rochard when
> the Steam overlay is accessed
>
> NOTE: This is a candidate for the 9.0 and 9.1 branches.
>
> Signed-off-by: Jordan Justen<jordan.l.justen at intel.com>
> ---
> src/mesa/main/attrib.c | 12 ++++++++++++
> 1 file changed, 12 insertions(+)
>
> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
> index a951283..6d91534 100644
> --- a/src/mesa/main/attrib.c
> +++ b/src/mesa/main/attrib.c
> @@ -130,6 +130,9 @@ struct gl_enable_attrib
> GLboolean VertexProgramPointSize;
> GLboolean VertexProgramTwoSide;
>
> + /* GL_ARB_fragment_program */
> + GLboolean FragmentProgram;
> +
> /* GL_ARB_point_sprite / GL_NV_point_sprite */
> GLboolean PointSprite;
> GLboolean FragmentShaderATI;
> @@ -316,6 +319,10 @@ _mesa_PushAttrib(GLbitfield mask)
> attr->VertexProgram = ctx->VertexProgram.Enabled;
> attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
> attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
> +
> + /* GL_ARB_fragment_program */
> + attr->FragmentProgram = ctx->FragmentProgram.Enabled;
> +
> save_attrib_data(&head, GL_ENABLE_BIT, attr);
>
> /* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */
> @@ -607,6 +614,11 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
> enable->VertexProgramTwoSide,
> GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
>
> + /* GL_ARB_fragment_program */
> + TEST_AND_UPDATE(ctx->FragmentProgram.Enabled,
> + enable->FragmentProgram,
> + GL_FRAGMENT_PROGRAM_ARB);
> +
> /* GL_ARB_framebuffer_sRGB / GL_EXT_framebuffer_sRGB */
> TEST_AND_UPDATE(ctx->Color.sRGBEnabled, enable->sRGBEnabled,
> GL_FRAMEBUFFER_SRGB);
Reviewed-by: Brian Paul <brianp at vmware.com>
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