[Mesa-dev] [PATCH 0/4] Fix issue with overriding GL to 3.2 and GLSL to 1.50

Eric Anholt eric at anholt.net
Thu Feb 28 14:35:06 PST 2013


Jordan Justen <jordan.l.justen at intel.com> writes:

> Using MESA_GL_VERSION_OVERRIDE=3.2 and
> MESA_GLSL_VERSION_OVERRIDE=150 currently fails with piglit's
> shader_runner. For a GLSL 1.50 test, shader_runner wants to
> create a 3.2 core profile for a 1.50 test, but that was not
> working. Also, the compiler would assert during initialization
> if the version override was 1.50.

Reviewed-by: Eric Anholt <eric at anholt.net>
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