[Mesa-dev] [PATCH 7/7] mesa: Add support to allow blitting to multiple color draw buffers

Kenneth Graunke kenneth at whitecape.org
Wed Jan 9 11:40:33 PST 2013


On 01/09/2013 11:24 AM, Eric Anholt wrote:
> Do any drivers actually want to do anything other than loop over
> referenced renderbuffers, and blit them?  I'm thinking the loop and
> read/draw rb choice should happen in mesa core and the dd.h
> blitframebuffer interface should be one renderbuffer pair at a time.

I like this idea.  It would simplify quite a bit.

I'd suggest doing that as a follow-up to Anuj's current series, though, 
since it's basically ready to land and fixes ES3 bugs.


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