[Mesa-dev] [PATCH (gles3) 00/20] i965: Implement GLSL ES 3.00 pack/unpack functions (v2)
Ian Romanick
idr at freedesktop.org
Mon Jan 21 10:56:29 PST 2013
On 01/21/2013 03:49 AM, Chad Versace wrote:
> This series lives on my gles3-glsl-packing branch.
The series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Hopefully Eric, Ken, or Paul can comment about the i965 back-end bits.
We should also expose the GL_ARB_shading_language_packing. It's the
same set of functions, but it's desktop GL instead of ES. That should
be a follow up patch... we want to get these patches in as soon as
reasonably possible.
> I tested this series against my piglit gles3-glsl-packing branch on Ivybridge
> and Sandybridge. No regressions relative to the Mesa gles3-d72ba278e.
>
> v2:
> - Do all of idr's minor fixes.
> - Improve the rounding bias in _mesa_float_to_half.
> - For evaluating constant pack/unpackHalf2x16 expressions, use
> _mesa_float_to_half/_mesa_half_to_float [for idr].
> - Add a bunch of new stuff to ir_builder.
> - Rewrite the lowering pass using ir_builder [for idr].
> - In lowering packHalf2x16, don't truncate subnormal float16 values to zero.
> And round to even rather than to zero. [for stereotype441]
>
>
> Chad Versace (20):
> glsl: Fix typo in comment
> glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functions
> glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack
> functions (v2)
> glsl/standalone_scaffolding: Add stub for _mesa_warning()
> mesa,glsl: Move round_to_even() from glsl to mesa/main
> mesa: Remove rounding bias in _mesa_float_to_half()
> glsl: Evaluate constant GLSL ES 3.00 pack/unpack expressions (v2)
> glsl/ir_factory: Initialize members to NULL in constructor
> glsl/ir_builder: Add more helpers for constructing expressions
> glsl/ir_factory: Add helper method for making an ir_constant
> glsl/ir_builder: Add `enum writemask`
> glsl/ir_builder: Add helpers for making if-statements
> glsl: Reformat and/or/xor cases in ir_expression ctor
> glsl: Fix type-deduction for and/or/xor expressions
> glsl: Add lowering pass for GLSL ES 3.00 pack/unpack operations (v2)
> i965: Lower the GLSL ES 3.00 pack/unpack operations (v2)
> i965: Add opcodes for F32TO16 and F16TO32
> i965: Quote the PRM on a HorzStride subtlety
> i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations
> i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v2)
>
> src/glsl/Makefile.am | 2 +
> src/glsl/Makefile.sources | 1 +
> src/glsl/builtin_compiler/Makefile.am | 1 +
> src/glsl/builtins/ir/packHalf2x16.ir | 6 +
> src/glsl/builtins/ir/packSnorm2x16.ir | 6 +
> src/glsl/builtins/ir/packUnorm2x16.ir | 6 +
> src/glsl/builtins/ir/unpackHalf2x16.ir | 6 +
> src/glsl/builtins/ir/unpackSnorm2x16.ir | 6 +
> src/glsl/builtins/ir/unpackUnorm2x16.ir | 6 +
> src/glsl/builtins/profiles/300es.glsl | 14 +-
> src/glsl/ir.cpp | 36 +-
> src/glsl/ir.h | 33 +-
> src/glsl/ir_builder.cpp | 159 +++
> src/glsl/ir_builder.h | 72 ++
> src/glsl/ir_constant_expression.cpp | 208 +++-
> src/glsl/ir_optimization.h | 20 +
> src/glsl/ir_validate.cpp | 26 +
> src/glsl/lower_packing_builtins.cpp | 1043 ++++++++++++++++++++
> src/glsl/standalone_scaffolding.cpp | 18 +
> src/glsl/standalone_scaffolding.h | 3 +
> src/mesa/drivers/dri/i965/brw_defines.h | 3 +
> src/mesa/drivers/dri/i965/brw_disasm.c | 2 +
> src/mesa/drivers/dri/i965/brw_eu.h | 2 +
> src/mesa/drivers/dri/i965/brw_eu_emit.c | 7 +-
> src/mesa/drivers/dri/i965/brw_fs.h | 7 +
> .../dri/i965/brw_fs_channel_expressions.cpp | 12 +
> src/mesa/drivers/dri/i965/brw_fs_emit.cpp | 39 +-
> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 82 +-
> src/mesa/drivers/dri/i965/brw_shader.cpp | 32 +
> src/mesa/drivers/dri/i965/brw_vec4.h | 3 +
> src/mesa/drivers/dri/i965/brw_vec4_emit.cpp | 8 +
> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 155 +++
> src/mesa/main/imports.c | 86 +-
> src/mesa/main/imports.h | 3 +
> src/mesa/program/ir_to_mesa.cpp | 12 +-
> 35 files changed, 2061 insertions(+), 64 deletions(-)
> create mode 100644 src/glsl/builtins/ir/packHalf2x16.ir
> create mode 100644 src/glsl/builtins/ir/packSnorm2x16.ir
> create mode 100644 src/glsl/builtins/ir/packUnorm2x16.ir
> create mode 100644 src/glsl/builtins/ir/unpackHalf2x16.ir
> create mode 100644 src/glsl/builtins/ir/unpackSnorm2x16.ir
> create mode 100644 src/glsl/builtins/ir/unpackUnorm2x16.ir
> create mode 100644 src/glsl/lower_packing_builtins.cpp
>
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