[Mesa-dev] [PATCH 0/8] ARB_shading_language_packing

Matt Turner mattst88 at gmail.com
Thu Jan 24 19:44:18 PST 2013

Following this email are eight patches that add the 4x8 pack/unpack
operations that are the difference between what GLSL ES 3.0 and
ARB_shading_language_packing require.

They require Chad's gles3-glsl-packing series and are available at

I've also added testing support on top of Chad's piglit patch. The
{vs,fs}-unpackUnorm4x8 tests currently fail, and I've been unable to
spot why.

Please give it a look. I'd be nice to get this into 9.1.


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