[Mesa-dev] [PATCH 0/8] ARB_shading_language_packing

Ian Romanick idr at freedesktop.org
Fri Jan 25 06:43:30 PST 2013


On 01/24/2013 10:44 PM, Matt Turner wrote:
> Following this email are eight patches that add the 4x8 pack/unpack
> operations that are the difference between what GLSL ES 3.0 and
> ARB_shading_language_packing require.
>
> They require Chad's gles3-glsl-packing series and are available at
> http://cgit.freedesktop.org/~mattst88/mesa/log/?h=ARB_shading_language_packing
>
> I've also added testing support on top of Chad's piglit patch. The
> {vs,fs}-unpackUnorm4x8 tests currently fail, and I've been unable to
> spot why.

Do they pass of you modify the tests to use my_unpackUnorm4x8 and 
hand-code a my_unpackUnorm4x8 that does what your lowering pass 
generates?  In other words, is it possible this is exposing an existing bug?

> Please give it a look. I'd be nice to get this into 9.1.
>
> Thanks,
> Matt
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>



More information about the mesa-dev mailing list