[Mesa-dev] [PATCH 2/7] i965: Combine GL_TEXTURE_CUBE_MAP_ARRAY case with the other array cases.
Kenneth Graunke
kenneth at whitecape.org
Tue Jul 2 11:49:37 PDT 2013
These do the exact same thing; combining them is tidier.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_tex_layout.c | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index fc929f8..1772057 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -150,10 +150,6 @@ void
brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
switch (mt->target) {
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- brw_miptree_layout_texture_array(intel, mt);
- break;
-
case GL_TEXTURE_CUBE_MAP:
if (intel->gen >= 5) {
/* On Ironlake, cube maps are finally represented as just a series of
@@ -171,9 +167,10 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
brw_miptree_layout_texture_3d(intel, mt);
break;
- case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
brw_miptree_layout_texture_array(intel, mt);
break;
--
1.8.3.1
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