[Mesa-dev] [PATCH V2] i965/blorp: Fix clear rectangle alignment in fast color clear

Kenneth Graunke kenneth at whitecape.org
Wed Jul 10 17:11:57 PDT 2013


On 07/10/2013 01:22 PM, Anuj Phogat wrote:
>  From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel >
> Pixel Backend > MCS Buffer for Render Target(s) [DevIVB+]:
> [DevHSW:GT3]: Clear rectangle must be aligned to two times
> the number of pixels in the table shown below...
> Observed no piglit, gles3conform regressions with this patch.
>
> Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=65744

Normally we've been doing:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65744

This patch looks reasonable to me.  Thanks, Anuj.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>


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