[Mesa-dev] [PATCH 2/3] softpipe: don't ignore pipe_constant_buffer::buffer_offset

Brian Paul brianp at vmware.com
Thu Jul 25 08:32:40 PDT 2013


This was never a problem since the Mesa state tracker always gives
us a user-space constant buffer with buffer_offset=0.  But if another
state tracker ever gave us a "HW" constant buffer with non-zero
buffer_offset we'd mis-render.

Also, use the correct buffer size.  And move an assertion to the
top of the function.
---
 src/gallium/drivers/softpipe/sp_state_shader.c |    8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c b/src/gallium/drivers/softpipe/sp_state_shader.c
index 79bd597..d80955e 100644
--- a/src/gallium/drivers/softpipe/sp_state_shader.c
+++ b/src/gallium/drivers/softpipe/sp_state_shader.c
@@ -347,6 +347,8 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
    unsigned size;
    const void *data;
 
+   assert(shader < PIPE_SHADER_TYPES);
+
    if (cb && cb->user_buffer) {
       constants = softpipe_user_buffer_create(pipe->screen,
                                               (void *) cb->user_buffer,
@@ -354,10 +356,10 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
                                               PIPE_BIND_CONSTANT_BUFFER);
    }
 
-   size = constants ? constants->width0 : 0;
+   size = cb ? cb->buffer_size : 0;
    data = constants ? softpipe_resource(constants)->data : NULL;
-
-   assert(shader < PIPE_SHADER_TYPES);
+   if (data)
+      data = (const char *) data + cb->buffer_offset;
 
    draw_flush(softpipe->draw);
 
-- 
1.7.10.4



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