[Mesa-dev] [PATCH 2/3] softpipe: don't ignore pipe_constant_buffer::buffer_offset
Brian Paul
brianp at vmware.com
Thu Jul 25 08:32:40 PDT 2013
This was never a problem since the Mesa state tracker always gives
us a user-space constant buffer with buffer_offset=0. But if another
state tracker ever gave us a "HW" constant buffer with non-zero
buffer_offset we'd mis-render.
Also, use the correct buffer size. And move an assertion to the
top of the function.
---
src/gallium/drivers/softpipe/sp_state_shader.c | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c b/src/gallium/drivers/softpipe/sp_state_shader.c
index 79bd597..d80955e 100644
--- a/src/gallium/drivers/softpipe/sp_state_shader.c
+++ b/src/gallium/drivers/softpipe/sp_state_shader.c
@@ -347,6 +347,8 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
unsigned size;
const void *data;
+ assert(shader < PIPE_SHADER_TYPES);
+
if (cb && cb->user_buffer) {
constants = softpipe_user_buffer_create(pipe->screen,
(void *) cb->user_buffer,
@@ -354,10 +356,10 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
PIPE_BIND_CONSTANT_BUFFER);
}
- size = constants ? constants->width0 : 0;
+ size = cb ? cb->buffer_size : 0;
data = constants ? softpipe_resource(constants)->data : NULL;
-
- assert(shader < PIPE_SHADER_TYPES);
+ if (data)
+ data = (const char *) data + cb->buffer_offset;
draw_flush(softpipe->draw);
--
1.7.10.4
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