[Mesa-dev] [PATCH] glsl: Disallow auxiliary storage qualifiers on FS outputs.
Kenneth Graunke
kenneth at whitecape.org
Fri Jul 26 21:25:48 PDT 2013
This has always been an error; we just forgot to check for it.
Fixes Piglit's no-aux-qual-on-fs-output.frag.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67333
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/ast_to_hir.cpp | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index bfd5fda..be7755d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2927,6 +2927,20 @@ ast_declarator_list::hir(exec_list *instructions,
"'centroid in' cannot be used in a vertex shader");
}
+ /* Section 4.3.6 of the GLSL 1.30 specification states:
+ * "It is an error to use centroid out in a fragment shader."
+ *
+ * The GL_ARB_shading_language_420pack extension specification states:
+ * "It is an error to use auxiliary storage qualifiers or interpolation
+ * qualifiers on an output in a fragment shader."
+ */
+ if (state->target == fragment_shader &&
+ this->type->qualifier.flags.q.out &&
+ this->type->qualifier.has_auxiliary_storage()) {
+ _mesa_glsl_error(&loc, state,
+ "auxiliary storage qualifiers cannot be used on "
+ "fragment shader outputs");
+ }
/* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30.
*/
--
1.8.3.3
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