[Mesa-dev] [PATCH 3/4] mesa: Don't call driver RenderTexture for invalid zoffset

Ian Romanick idr at freedesktop.org
Sun Jul 28 18:49:37 PDT 2013


On 07/28/2013 03:32 PM, Chris Forbes wrote:
> +   if (att->Zoffset > texImage->Depth)
>
> Shouldn't this be >=, same as in your later array patch?

Yes.  Good catch.  Off-by-one error for the lose. :(

> -- Chris




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