[Mesa-dev] [PATCH 3/4] mesa: Don't call driver RenderTexture for invalid zoffset

Chris Forbes chrisf at ijw.co.nz
Sun Jul 28 15:32:04 PDT 2013


+   if (att->Zoffset > texImage->Depth)

Shouldn't this be >=, same as in your later array patch?

-- Chris


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