[Mesa-dev] [Bug 62647] Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 2 07:08:51 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=62647
--- Comment #21 from Alexander Monakov <amonakov at gmail.com> ---
Created attachment 80153
--> https://bugs.freedesktop.org/attachment.cgi?id=80153&action=edit
edited trace
One more trace demonstrating that commenting out gl_Fragdata[1,2] writes in the
last fragment shader produces "less wrong" results in color attachment 1. Can
somebody familiar with INTEL_DEBUG=wm assembly eyeball the generated code for
output target 1 for this and the previous trace?
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