[Mesa-dev] Thank you, Roland Scheidegger!
Roland Scheidegger
sroland at vmware.com
Mon Jun 10 06:15:04 PDT 2013
Am 10.06.2013 00:23, schrieb Dave Witbrodt:
> I updated Mesa last night from my previous version (from git master on
> May 31, commit 869c5d43) to the latest HEAD (commit 213c207b of Jun 8).
> The result was a huge boost to the performance of my system, based on a
> Radeon HD 5750.
>
> After perusing the git log I found nothing directly related to my
> hardware, but when I filtered out the changes which were obviously
> unrelated to the speedup I found all of this:
>
> commit 458a9a0f85b93e3520c33dd3b502e26a31f08e4b
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Sat Jun 1 02:17:09 2013 +0200
>
> gallivm: fix out-of-bounds access with mirror_clamp_to_edge
> address mode
>
> commit 6b53e2b0380ce1617402217cb77d5670a44c3fb5
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Sat Jun 1 20:02:17 2013 +0200
>
> gallium: add support for layered rendering
>
> commit 44993c1808dc10da36cac156408a10e05b5dc140
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Wed Jun 5 00:11:45 2013 +0200
>
> gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversion
>
> commit ef3e887084fbb36b9041faafc18fb75f6cfa7501
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Mon Jun 3 16:01:05 2013 +0200
>
> llvmpipe: cleanup of generate_unswizzled_blend
>
> commit ffe2a1ca3c097661dd3f6e3ca5cfd72be184426c
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Wed Jun 5 00:17:22 2013 +0200
>
> llvmpipe: reduce alignment requirement for 1d resources from
> 4x4 to 4x1
>
> commit 008fd036007a9e71f669ca49c87767fd19fd77e1
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Tue Jun 4 03:20:55 2013 +0200
>
> llvmpipe: improve alignment calculation for fetching/storing
> pixels
>
> commit d0518c4c69b32815cbf6e850d47190bb57d25a0c
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Thu Jun 6 02:43:51 2013 +0200
>
> llvmpipe: bump 3d and cube map limits to 2048 and 8192
> respectively
>
> commit d8146f240e628e70d4c07f7e805a179f70c36e23
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Fri Jun 7 21:03:40 2013 +0200
>
> llvmpipe: add support for layered rendering
>
> commit b47d13f4255b9708ff52fa80c11fabe53540cdea
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Fri Jun 7 21:10:59 2013 +0200
>
> util: fix util_clear_render_target and util_clear_depth_stencil
> layer handling
>
> commit 213c207b3ac40ae769afe01b8578f566b5e7840d
> Author: Roland Scheidegger <sroland at vmware.com>
> Date: Fri Jun 7 21:20:01 2013 +0200
>
> gallivm: work around slow code generated for interleaving
> 128bit vectors
>
> Wow! One or more of those changesets really is making a difference on
> this system.
>
> I just want to thank everyone working on Mesa -- especially the devs
> working on Radeon -- and in particular I would like to thank Roland for
> this recent work.
>
Thanks!
Unfortunately I have to say though that none of those commits should
affect the radeon driver at all.
Roland
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