[Mesa-dev] [Bug 66346] New: shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jun 28 17:40:42 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=66346
Priority: medium
Bug ID: 66346
Keywords: regression
CC: brianp at vmware.com
Assignee: mesa-dev at lists.freedesktop.org
Summary: shader_query.cpp:49: error: invalid conversion from
'void*' to 'GLuint'
Severity: blocker
Classification: Unclassified
OS: Mac OS X (All)
Reporter: vlee at freedesktop.org
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Mesa core
Product: Mesa
mesa: 5a925cc5504575c22dbb7d29842d7fc5babcb5c7 (master)
$ make
[...]
CXX shader_query.lo
../../src/mesa/main/shader_query.cpp: In function 'void
_mesa_BindAttribLocation(void*, GLuint, const GLcharARB*)':
../../src/mesa/main/shader_query.cpp:49: error: invalid conversion from 'void*'
to 'GLuint'
../../src/mesa/main/shader_query.cpp:49: error: initializing argument 2 of
'gl_shader_program*
_mesa_lookup_shader_program_err$../../src/mesa/main/shader_query.cpp: In
function 'void _mesa_GetActiveAttrib(void*, GLuint, GLsizei, GLsizei*, GLint*,
GLenum*,$../../src/mesa/main/shader_query.cpp:87: error: invalid conversion
from 'void*' to 'GLuint'
../../src/mesa/main/shader_query.cpp:87: error: initializing argument 2 of
'gl_shader_program*
_mesa_lookup_shader_program_err$../../src/mesa/main/shader_query.cpp: In
function 'GLint _mesa_GetAttribLocation(void*, const GLcharARB*)':
../../src/mesa/main/shader_query.cpp:139: error: invalid conversion from
'void*' to 'GLuint'
../../src/mesa/main/shader_query.cpp:139: error: initializing argument 2 of
'gl_shader_program* _mesa_lookup_shader_program_er$make[4]: ***
[shader_query.lo] Error 1
$ gcc --version
i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658)
(LLVM build 2336.11.00)
Copyright (C) 2007 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
include/GL/glext.h
3468 #ifndef GL_ARB_shader_objects
3469 #define GL_ARB_shader_objects 1
3470 #ifdef __APPLE__
3471 typedef void *GLhandleARB;
3472 #else
3473 typedef unsigned int GLhandleARB;
3474 #endif
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